had to check for the project, switched machines in the meantime and didnt run it in ages. but regarding that rimlight. this is a 1 bit mask of the custom stencil buffer set to 12 (could be any number really, dont even ask why 12, dunno anymore :D )here is the custom stencil mask applied per object (so it doesnt apply to…
Nice work! The face looks really good, although I feel like the eyelid structure is a bit too weak. Have you based it on any specific reference? If not I'd suggest maybe just making them a bit more ticker or just close the, a bit more. Regardless, great work that's coming along nicely.