I finally got a bit more time to carve away at this model. I was really hoping to push more on him last month, but that wasn't in my favor. Here's my current update. I tried seeing what the helmet might look like on him, but it doesn't go well with the current concept of him I am working from. Fits better with the cleaner…
Been spending some time working on environment art for Raven Company’s: The Mission, an upcoming VR extraction shooter from Sty1e Studios. This piece is the Kryll Pillar, one of the alien broodspire structures used throughout the world. Looking forward to sharing more as development continues. Kickstarter info coming soon,…
been working on this vehicle (Mobile Exploration Complex) for the past few months. Finishing up detailing stage, going to move on to textures and then rigging soon. Inspired by Soviet tech, Cyberpunk and Star Citizen. Really enjoying the process and learning that comes with it.
Hello everyone! Working on another big project. You can check out more on it on its own post, but I hope you enjoy this preview: https://polycount.com/discussion/238512/varian-wrynn-terran-marine-fan-art/p1?new=1
Hello everybody! First time posting, currently working on a short animation showcasing a droid I made for our Studio. Any comments and critics are welcome! Here's my work :# https://www.nyx-studios.com/portfolio-3d
Hi everyone. I'm working on a modular power pole asset pack for game environments. Here are some quick Unreal Engine screenshots of the current progress. Any feedback is welcome.
making a bit of a concept, blocking out. Did a quick zbrush job on the jacket, no simulation yet just wanted to get a feel for how it is working. suggestions welcome