I remember that from the modeling/dressing stage. I does look soft and nostalgic, but it's also a bit hard to read, especially if you consider the gramophone to be your main subject. Metal does tend to have high contrast, but here, the silhouette and general shapes are a bit lost, especially since the light casts a busy…
Hey everyone! I’m currently working on a cinematic scene in Unreal Engine 5 and would love some feedback—especially on the lighting. I’m still fine-tuning the textures alongside the lighting, but my goal is to create a soft, nostalgic mood—something that feels like a distant memory from the early 1940s or late 30's. I’ve…
What are you using for your primary reference? My first impression is the lighting lacks "focus" so it is evenly lit all over. Plus the colors are too saturated. Unfortunately most stock "photos" are AI generated these days, but you should be able to find some real photography if you look around a bit.