Is applying zremesh the only way to fix this poly stretching issue on my model’s furrowed brow? I tried using the smooth brush but it instead just reduced the form/shape of the brow itself. I have attached a shot of it to this post so you can see. Help/advice would be greatly appreciated. Thanks in advance!
Thanks everybody, I really appreciate all you guys taking the time to share your expertise and give me a better idea of what to do next! I look forward to trying out these solutions.
Thank you very much for taking the time to share these helpful tips gnoop . Just one last thing though, hypothetically, if was designing this guy for being used in a video game, would I definitely need to apply zremesh?