Title, i saw the course of Sefki Ibrahim and looks insane, but obviously as he specifies thats not necessarily a course for beginners, so i was wondering what's a good place to start with likeness so i can progress to that course and not get lost. I know my way through zbrush, maya and substance painter, so im not starting…
If you can't sculpt a generic head then start with skull ,basic head and feature studies When you can sculpt a generic head then you have to work on your observational skills[aka getting as close as you can to actually reference start with simple things like fruit/veg then face profile... ] and then finally you can try…