hey guys im having issue with maya, i had to deattached the eye socket and mirror it, then attach it again with merge vertices tool, but in this side im getting this pinching out of nowhere, the vertex are all merged and there are no lamina faces, not sure what is happening here (the pinch appears only on smooth shaded…
for the merge did you use mirror option or did you pass them one by one? sometimes maya's merge doesn't work very well, I would advise you to check the edgeloop again. If you worked on the geometry before reattaching it, you might also have an extra vertex in those points