Hello guys, first of all, I have search for this kind of issue in the forum but nothing seams to fit this situation, or at least, I dont find a relationship within my problem. So, if I am wrong I would appreciate you guidance. I am working on a backpack prop and I started having issues with my bakes so I started to search…
Ensure that your UVs are properly unwrapped and that there’s enough padding between the UV islands to prevent bleeding. Look for any potential issues in your mesh such as overlapping vertices, non-manifold edges, or flipped normals that could cause baking problems. Autodesk Civil 3D 2023 for civil engineering. Adjust your…
Hi! When I checked the cage preview in Painter (exaggerated values for illustration), it looked skewed, sort of in alignment with your bake results. Then checking the lowpoly in Blender, the shading of the lowpoly looked funky (left). Once I discarded the meshes custom vertex normals the shading looked as expected (right)…