Here is a short explanation on what I need it all to do: Let us start with the Light blue drawings: This area, is suposed to hold the ligament (Orange parts) in place, so if I move the femur bone (theigh bone) it - as seen with the dark and lights green drawings stays in place where the light bue lines are, but the rest…
Why make a new Topic for this? It's usually best to keep updating your existing thread, that way people have context. Plus, the people who replied in the last one will be notified by default when you update with a new reply, so you'll get their eyeballs on it too. It's just great to have all the info in one place, if you…
its not possible to explain exactly what to do step by step but I can say with confidence that what you've described here should be possible to accomplish with typical means. That would be: - basic skin weighting techniques - all deformations driven by joints This will work no problem in unity without special measures.…