I have been wanting to do something with this for a while now. I like the idea of the Jellybots by Nicholas Kole (https://www.nicholaskole.art/jellybots). So I have some test meshes and started the models and am looking for some help with the Material setup for the Jell in Unreal. I want to make a material that can show…
one of the transparency types supports shadows - i think it's the forward one. It has some limitations (possibly no support for screenspace AO) . iirc it's comparatively expensive and unsupported in the lower material quality modes but it's probably your best bet you'll have to compromise on something with transparency,…