Switched the UFO to a Sputnik model (yet to texture), added barrels and trough, worked on saloon interior. Started adding "fun" aspects like graffiti and a disco on the interior lol. I'm going to add a bunch more graffiti but try not to overdo it!
Current WIP. Generated low poly ground scattered pebbles. Worked on terrain for a bit. Added darker layer for pathing. Adjusted sky. Added in some planets and moons and a distant city in the sky. I want to add in some shooting stars I might just draw those in on the still images. Tumble weeds = yessss.
love the curvy pieces! One thing that might be cool to add (if you want) would be some sort of moon/planet in the sky kinda like this for me that really helps to sell the fact that this isn't a earth desert!
@sacboi My trip was awesome but dude, it was intense! Flying all the way to India then Nepal and also flying into Lukla (statistically the most dangerous airport in the world) TWICE, oh man. Not to mention there are zero traffic rules in Kathmandu (that I know of) and getting into a taxi or even just going to a walk feels…
Adding some post processing, set dec. Asked a bunch of friends to send me some alphas which I could use as graffiti on the water tower. Half of those are mine half are from different friends. I've grabbed the old cowboy character I made ages ago to have some character vibes. Still to do; Add more detail to distant…
....as long as you add a 'Tassie' (Tasmanian) devil sometime down the track when beginning to populate this level with chars, I mean at least a salutary nod too LTs 40s & 50s TV anim vintage - then I'm all good wid dat B) Also no worries about copyright infringement shite either cos one can't patent intelligent design…