Hey everyone! :) Some awesome work all around and I love seeing the kind words and feedback coming from many different people over the course of the challenge. You all did fantastic and I hope that those still working on their pieces will keep pushing to reach the finish line with them. As the month of May has kicked off…
Well took today to make a high poly of the crate, made the hard surface details in fusion 360 and the cloth using CLO! I'll explain my workflow with pictures. So this is the model in Fusion360, i made a rough cage of the shape of the cloth, to use it as a guide in CLO. The clo files, i mostly just made basic shapes to…
Hey all! Want to welcome you all to the 89th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
This looks awesome, great work! If I had to think of something for critique, perhaps adding some subtle surface wear to the front handle to break up those highlights. Even just a subtle tweak in the roughness map, however that's just a nitpick as it is it looks great, and a good translation from the concept art. I'm…