Hi! I'm a 3D artist trying to break into the game industry for a year now, and I try to improve my portfolio as much as I can. But I keep worrying that no matter how much I try, it isn't enough. Can you take a look at it and give me some feedback? Do I even have a chance? This is my life…
Hi! If your goal is to create environments for games, I would present in a game engine. That way you have to learn how to implement assets and generally setup a scene, which is crucial imo. I think the works themselves look a bit simple and are not there yet. Here you could inspect existing samples (Unity and Unreal both…