I would guess the standard is closer to 10/cm in this day and age. Bear in mind this doesn't mean you have to have 4K textures on everything - it might mean that a 4m wall is tiling a 1K texture 4 times. Typically enviro assets will have multiple layered textures in the materials to reduce that kind of obvious repetition.…
Hello community, I wish everyone a wonderful day. I have a question related to Texel Density. Currently, I am working on a medieval village map for my personal project. I want to establish a Texel Density standard for the majority of the modular assets in my map. I understand that, except for unique objects, the meshes in…