funny i was just having some issues with game exporter and found this thread on first page from google search, so i'll update with solution to a similar problem but different reason: using export selection with the skeleton reference group selected works properly, but using the game exporter with same selection does not.…
Solved! I exported successfully with Game Exporter without the model have been locked inside a layer. I simply unlocked the layer. It's weird because Game Exporter asks for what content should it export, but the locked layer causes this rubbish to the model.
Hello! I have a rigged model that I'm trying to export from Maya but the model is appearing black and not skin weighted when I import it. The model is being referenced from another file. I tried to export both from the 'File > Export' method and the Game Exporter method. The curious thing is: the animations that I export…