C4D has a very stable import and export generally on FBX, this is 99% chance the export settings in Maya are set incorrectly, so you might need to go through the maya settings. If all meshes are combined then the export combined them Use FBX, its just better than OBJ Also you obviously need to set up new shaders, don't…
I wonder if somebody could help me, please. I’ve recently bought Cinema 4D (after years of using Maya) but I now need to get all of my models into C4D and am having some problems. I tried exporting them as .fbx but when I add a texture the models end up with completely messed up geometry, there’s triangles jutting all over…