Hey, I'm working on a Payday character and 2 props (a duffle bag and a gun). I want to learn and understand the proper way of doing character art (and likeness sculpts) in video games. So it would be great to receive any sort of feedback. This is my quality target and character I will be remaking This is my current…
Week 8 and 9 - I spend a majority of this week working on hair (hair is hard), I have not placed all the cards yet, also went onto to make a scalp felt like it would make the transition to hair cards more seamless. - I followed a post by Ben Mathis to create the flow map for the hair, I still need to test it out to see how…
Hey man, good stuff. I think your character is coming along nicely. I'll preface by saying i'm not a character modeller. Things I noticed that can help push the final render, mostly by comparing with your quality benchmark piece here https://www.artstation.com/artwork/KekQgW presentation: I'd pay more attention to the…