^ I'll usually use 85 focal length for humans. It's just going to be closer to a lot of photos you are probably using and it'll fisheye less at common distances to the mesh when you are sculpting..You'll just get used to ZBs perspective and how the camera looks in the end, but like mentioned above, checking in something…
I guess this is a personal preference if you want to use it or not or if you want to copy something specific I only found it useful for portraiture sculpting and even then only at the final stages You will have better result if you check your model in other software from time to time Knowing how something look without…