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Author:
praesidenter
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Is it better to work with perspective on or off when sculpting a vigeogame character in Zbrush?
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Is it better to work with perspective on or off when sculpting a vigeogame character in Zbrush?
Topic by
dsalin34
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Nov 2023
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Is it better to work with perspective on or off when sculpting a vigeogame character in zbrush? if so, any spec/setting suggestions?
Re: Is it better to work with perspective on or off when sculpting a vigeogame character in Zbrush?
Reply by
Fabi_G
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Nov 2023
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Don't forget, you can have reference models in your scene to check and compare to. But as was already mentioned, in the end the character has to look good through the camera/in game, so best check in engine early and frequently.
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