Greetings everyone Yesterday, i found this awesome work on website, Artstation. So, i guess how modeled that work process. But, Not surely how modeled this work. The basket in Horizon Forbidden West appears to have undergone base modeling in Max or Maya, with detailed sculpting done in ZBrush. It seems that NanoMesh or IMM…
yeah i mean, sometimes it just quicker to brute force model it all, than trying to come up with a "smart" solution using nanomesh. i mean you could possibly use a base of nanomesh and then go in, adjust it, make it feel more organic and handmade.not sure how you come to the conclusion of it all being modelling max or maya…