This is just a still piece not for animation. I provided the original reference concept art above. What areas could I improve, based on the concept art? I want it to look as closely as the concept as possible. Thank you!
So here is the original concept art I was just modeling it exactly as the concept. I guess I should have provide this before so can get more feedback based on it. Thanks for the feedback tho!
Hi could I give some feedback for this cyborg please? I need topology advice especially around the breast area (the three pieces that make up the breast) Thank you! Update: I forgot to include the reference concept art for this piece.
Hi! With organic parts, you could create shape first by meshing primitives together and sculpting, then build your topology on top of the sculpt. To match the look of the concept more closely, you could search for someone who has a similar face, then use reference photos from different angles. Much success!
In order to match the reference more closely, it may help to get a standard human base mesh in there. There are some under Windows > general > content browser IIRC. Can use it as a guide for the proportions. It looks like the concept is using normal human proportions. The width of your chest is abnormally wide in…