Hi! Congrats on finishing the project! I like the idea, however the readability of the design could be improved, from the silhouette but also the interior shapes. For example currently, the beard gets visually cut off by the dark braces. Sometimes using different materials can help to contrast layers against each other.…
Hey y'all! I've been making some characters for a 3D game. I'm trying to shoot for an art style similar to World of Warcraft. Another example would be the style used by N-hance studios. This latest model I worked on is supposed to be the first playable character. Can you tell me what you think? Let me know if you need more…