Unreal looks like its going to move to a "seat based software model" like Maya/Photoshop in 2024 If you skip to around six minutes Tim Sweeney explains the role out. https://twitter.com/i/status/1709216675730542972 Tim reminds me of James Halliday, I wonder if Ernest Cline based the fictional character from Ready Player…
he says they're mostly targeting large companies like the automotive industry and 'wont affect game developers', but it's a good thing to keep an eye on. Engine agnostic workflows are a good idea for anyone making games these days imo
industries like film, automotive, product visualization currently pay literally nothing to use Unreal, as I understand it the move to seat-based subscription is primarily for those industries and not for games. So it actually makes a lot of sense, that they're just ACTUALLY CHARGING PEOPLE for using their software in other…
Okay I have edited the title but from what I hear it looks like its going to happen. Maya is $225 USD per month, I just hope indie and education "seat based software model" is free/cheep as Maya is £300 per year UK / $305.00 US. That even seems off £300 UK converted to US should be $365.82?