2D Visual Bible Over the past month I was given the assignment of doing a little IP creation, using my slightly rusty 2D skill to create a Visual Bible including at least one full character and environment render, as well as their design processes and any narrative and world development I felt was needed to communicate a…
Game Ready Asset/Prop I watched the Gareth Edwards film The Creator and found myself enamored with the production design every second of the movie. All of the work that went into concepting the ships, vehicles, weapons, armor, and miscellaneous tech and gadgets really drew me in and I hoped to find in depth breakdowns as…
Environmental Diorama I've custom modeled everything in this scene. The rifle and sword are my favorites, I think. The textures are all of the free-use shaders and megascans provided in Unreal Engine 5, which is also where I assembled the scene, compiled the materials, and rendered out these images. Enjoy, and if you have…
3D Game Environment I recently found a gorgeous set of environment concepts by Quentin Mabille and found that the first entry really sparked my interest and I decided to use my newfound knowledge in Maya, Zbrush, and Substance baking to try my hand at recreating the concept in Unreal Engine 5, which I where I created my…