Trying to catch up with the competition quickly sure doesn't come cheap in particular when the stock market is involved. Bold moves required. And their share price will be all they are basing things on. Well it's a nice sight these days too. ;)
they are not getting charged for sales in the past. but it will apply to any unity game, made whenever, starting 2024.i wonder how this will be done when games are in services like a gamepass, where it might get installed a bunch, but not played at all.
It’s hard to get my head around the numbers. It looks like Weta got 1.6 billion from Unity for Weta Digital and all the tech development tools that comes with them. Now Unity drop them but it looks like Weta FX keeps the rights to develop the Weta Digital development tools? So would I be right in saying Weta was given 1.6…
Yep, didn't take long! :anguished: Unity apologizes to devs, reveals updated Runtime Fee policy https://www.gamedeveloper.com/business/unity-apologizes-to-devs-reveals-updated-runtime-fee-policy This is really damaging for the trust in Unity, surly the management needs a shake up, I really can’t understand how this one…
The thing is that unity signed the deathwish and there is no going back now Even if they fully retract, nothing can ever repair the breach of trust and nobody with brains and money will invest in new unity things for the future after this move. They can maybe fire the CEO and some others and hope people will buy that they…
Hmm, sucks, i heard its bad to start "engines" from scratch but then these things happen when you are stuck and attached to "main stream" clients, being at the whim of their changes & ideas. Feeling like everything is being funneled tighter and tighter as if... mmm can't go there but yeah, starting to look strange, with…