Hi everyone, I started learning Substance Designer myself and recently created a stained glass material. I'd like to hear some feedback on the final material and learn some possible ways for improvement. My intention was to create some beautiful blue-colored stained glass material with a unique pattern in Substance…
This is looking great. I did some stained glass material work recently, as part of contributions to glTF material standards. I put a bunch of info into the readme, might help you https://github.com/KhronosGroup/glTF-Sample-Assets/blob/main/Models/StainedGlassLamp/README.md#stainedglasslamp I think the biggest thing I did…