I made this shot recently,it was my first time using ue. I modelled everything in maya,used designer to make the materials,and painter for some assets. I could really use some help,i definetly see how this needs improvement,but i can't quite pin point what i can work on to make it better. Any help is greatly appreciated,do…
Hey, i would look into the lightmap resolution as i see a lot of artefacts on intersecting surfaces. If you are unfamiliar with lightmaps i suggest you search a bit for best practices around that, like cutting out geometry that is not visible, etc. The materials look interesting but there is almost always a sharp…