Hey all! I'll be starting a new project in the coming weeks creating a quadruped animal - an otter. Before I start this project, I was hoping to get as much advice as possible and tailor it to my work so that I'm starting strong, and that strength continues. The last thing I made 4-legged was a hardsurface mechanoid that…
@sacboi Since I was a kid I've fucking loved tanks. when i first decided that i'd join the army i wanted to be a tanker. luckily I changed my mind on that because it sounds pretty miserable job really. But anyway, yeah anybody can tag me always and i'll come ask annoying questions if progress isn't being posted. That's…
You can try splitting the limbs out into different subtools at the start during block-in. I personally find it easier to control things when I do that. I'm not sure if style was mentioned but it might be good to show us what you are trying to go for, so people can give you advice. Also, if you have the time, maybe gather…
Just to save myself from very bad critique too, I am currently finishing my final major project this week of my MSc, and until next week I won't be able to give the project my full attention just yet.
why go to max for rigging? i dont see a need for sculpting since the thing is covered in fur and has pretty round shape. I'd just grab the closest base mesh you can from anywhere, do a quick rig, make a few test poses, and get it in your render engine of choice. get your fur and shaders setup first thing so that you can…
The thing with motivation is to not rely on motivation! Instead, you must force yourself to keep going. Keep making, regardless of having a desire to make. We have more on work habits here: Motivation is Bull Chuck Close also has some great advice on this,…
At the moment, this is how the otter stands, I know it's not good so dw on that front! I'm thinking of starting again and placing him into a T-pose because of the flippers. Reason for using Zbrush is to get the most accurate base possible for his head whilst also trying to factor in the amount of fur they have that'll be…