Hey all! I'll be starting a new project in the coming weeks creating a quadruped animal - an otter. Before I start this project, I was hoping to get as much advice as possible and tailor it to my work so that I'm starting strong, and that strength continues. The last thing I made 4-legged was a hardsurface mechanoid that…
You can try splitting the limbs out into different subtools at the start during block-in. I personally find it easier to control things when I do that. I'm not sure if style was mentioned but it might be good to show us what you are trying to go for, so people can give you advice. Also, if you have the time, maybe gather…
At the moment, this is how the otter stands, I know it's not good so dw on that front! I'm thinking of starting again and placing him into a T-pose because of the flippers. Reason for using Zbrush is to get the most accurate base possible for his head whilst also trying to factor in the amount of fur they have that'll be…