Hai. There is a modular element (house wall). It consists of logical separate elements (materials): Facade - wooden beams, cladding. Inside - a wall with interior decoration.Please help me point out the best way to create such an object with different materials.Create different objects, texture them, then stitch them…
Yes, this can be confusing to solve. The optimal solution depends on many factors. If you are making a model only for portfolio display, then the approach does not really matter. Just make it look the best you can, and within reasonable real-time limits. But don’t worry too much about the technical parts. Appearance is 99%…
The answer to all the questions is 'it depends' To answer the questions yourself: build it (rough) look at what you built, work out the optimal* way to build it build it again properly * defining optimal is difficult: for a portfolio piece it basically means 'most convenient', for a given game project it depends a lot on…