I have zero 3D modeling knowledge so please be patient. i have made 2D polygon in photoshop, how can i import it in 3D modeling program to avoid recreating it from scratch? Now i have photo i need to fit inside that polygon. So it looks like this And finally i need to export this re-shaped photo in highest possible…
..or.. just use a pure rectangular UV grid mesh and distort it as your liking (maybe using any subdiv modifier).. the texture will distort accordingly.. (no need to make a 2D polygon in PS in the first place..).. like so..
Issue with this approach is that i have to create new shape for every image, what if i make a shape and if i want to change image that inside the shape there is no way to do it, but try to reproduce same shape with new image from scratch.I need 3d Model to fast swap different images and have them stretch automatically to…