I have zero 3D modeling knowledge so please be patient.
i have made 2D polygon in photoshop, how can i import it in 3D modeling program to avoid recreating it from scratch?
Now i have photo i need to fit inside that polygon.
So it looks like this
And finally i need to export this re-shaped photo in highest possible quality.
Ideally i need to import-export 16Bit TIF images.
Please advice what 3D editing software i can use for this?
Replies
(no need to make a 2D polygon in PS in the first place..).. like so..
Not working with existing mesh cant import it to Liquify after i open image mesh is unaffected, see yellow grid.
I would have to create a new one, also i want them geometrically perfect like with path tool in Photoshop, Liquify can't offer this flexibility.
You may prefer to hire a freelance artist to create this for you.
I am pretty certain i want to learn this myself, could you link a few videos or articles on how this can be done in Maya?