As you can see on the left it results are washed. Im using ACESsRGB colour and exporting 2dview. I have tried changing the settings in many ways but I must be misunderstanding something. Sorry if these seems clueless or random but it is an issue I have and would love to know how I can accurately represent the 2dview when…
To correctly color manage your work you need to make sure you're telling each application in the chain what space it's input values are encoded in. Imported textures will have an import space to linear space transform applied (caveats apply for normal/data maps) next the textures will have a linear to working space…