Hello, I am working on a Portfolio Showreel as a 3D Artist. I created a couple of Turntables in Marmoset and a Level/Scene in Unreal Engine 5. My problem right now is that i am very happy with my Turntable in Marmoset.. yet it looks too stiff. I would like to add smoke/fire to my Candles and Bubbles & Smoke to my Cauldron.…
Toolbag does not support particle effects or animated textures, so you may need to get creative to create these effects. Some ideas: * You could model the effects as solid objects * You could try creating simulations and exporting them with the alembic format (as solid objects)