I look at building kits in these ways: * What biome I am trying to create? * How much variation do I need to make this biome look natural? So in your case if it was say an area like this: Think about the types of parts I would need. * I see many window types, but I think I can get away with 7. * 10~12 doors. * Wall…
Update update: Okay, finalized a workflow that satisfies my needs well enough. Made a tutorial for it here: https://youtu.be/uGMJodCvuis Update: Some research on the subject was shared on unreal forums here: https://recourse.nz/index.php/rdbptools-benchmarks/2/ Some of my own test, in which I compare a building as single…