Hello again! I've started another personal project to practice some more hard-surface after many previous projects focusing entirely on organic assets. This time I've been very inspired by medieval scandinavian towns and wanted to work on, what I find to be an interesting arched house. Below is my reference board This is…
It's been some time since i've updated my progess on this project here, so I thought I would show off what I've progressed with since the last post! I've had to learn Blender for my new job (yay!) and have been tweaking and making some new assets in Blender for this project aswell just to see how making assets from start…
Since my last post, I've been trying to buff up a bit more detail into the scene, adding and polishing and such. Also thought it was time to start looking at hinting towards interior details. A little inspired by the Matrix demo and Spiderman games, I decided to make fake interiors using a scene capture texture which used…
Hello again! Since my last post I've had some time to work on this project a bit more :) Just been swapping out the houses for more a more modular setup and working a little on materials so I can get an idea of how I want this rather vibrant scene to look, color-wise. Redid the roof tile material as I felt that the…