Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Z0ltBa
Home
›
Search
Topic
How to bake several textures (including transperent ones) into one diffuse texture?
Author
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
How to bake several textures (including transperent ones) into one diffuse texture?
Topic by
web
·
Mar 2023
·
Home
›
Technical Talk
Haven't found any solutions so I decided to ask here, examples are attached below (all of them use only one color texture + normal map)
Re: How to bake several textures (including transperent ones) into one diffuse texture?
Reply by
ZacD
·
Mar 2023
·
Home
›
Technical Talk
If you're faking it, you can texture and bake the model with complete transparency and with no transparency, bake a thickness texture, and use that thickness texture to blur the texture underneath by depth and control how opaque the top layer is.
2 results