I model in Blender and now I want to learn how to make more complex materials. It would be convenient for me to make them right away in Blender, but in Substance Painter, as I know, it is more convenient to make complex materials. What to choose?
I think its good principle to go as far as you can with what you know, and only upgrade firepower if you can't get job done with what you have. However, that principle is mostly focused on getting job done as fast as possible. It's also good in general to always try and learn new tools so that you can potentially find…