For each horizontal edge loop on this torso I have created a curve. I add the curves to a MASH network, then instance some leaf shape mesh along it, like so: I would like to adjust the roll amount for each specific curve, but it seems that I can only roll the meshes by adjusting the parent. Does anybody know, is there a…
No need to animate, i was just looking for something quicker than hand placing. what i ended up doing what just making a mash network for each curve and make a new target mesh for each as well. it was a bit of clicking, but then for each curve i can rotate by adjusting the linked target mesh. some final cleanup on…
@oglu , i've never touched bifrost before, but yeah a quick glance looks like it might be helpful for this sort of thing. At least in this case, just doing the manual work was like 30 minutes, but if I have to do something similar again I'll see what what might be possible with bifrost. I do love me some node graphs :)