I'm working on an leaf texture and I've gotten a lot of help by following this article and the respective .SBS graph: My leaf texture is looking great, but in the interest of actually knowing what's going on, what the hell is going on here? I'm at a part where I'm creating the leaf veins using a tile sampler node, edge…
He uses pretty standard technique to scatter seeds (white dots) to then make blobs from those seeds through distance . Once you have the blobs you can turn their intersections into a sort of network. That may looks like leaves veins. I suggest to use normal and curvature nodes after those blobs instead of edge detect . A…