Hi, if someone wants to be grooming artist, what is better to have on a portfolio , a real time hair(haircards) or rendered xgen ? by better i mean what is more valuable to the industry?
which industry? xgen for movies/vfx or rather houdini or yeti, in games you will have to work with realtime, in engine rendered hair all the time. be that sculpted, done with haircards or actual grooms. check out metahumans, they have great hair setups, many of em likely done by airship images, they use actual alembic…