We've added a few more nodes and tools to create more complex and controllable Procedural Surface Textures. Mesh Filter node Mesh Groups and Mesh Group Bump nodes Thank you!
Hello, QA: 1: does pixaflux process on the GPU where appropriate? Yes, some of PixaFlux's nodes are executed on the GPU (Vulkan and OpenCL). 2: can I script it - at least in terms of launching the app, loading some things and dumping results? Not yet, sorry. We have a node called Sprite It that generates sprites with…
Hello, For a few months, I've been working on a new set of texturing tools that analyze an object's surface and create images that are continuous in all directions. These are not procedural 3D textures like Perlin Noise, but 2D images that know where in the 3D world each pixel is located and how it is connected to other…
Okay. I'm interested now. A couple of questions though. 1: does pixaflux process on the GPU where appropriate? 2: can I script it - at least in terms of launching the app, loading some things and dumping results? 3: custom script nodes please, with loops