Now another thing I forgot mentioning @pior is that, certain parts of the modeling from that course, more specifically this one: I can model this SOOOO much faster in zbrush than I would in Blender, and with amazing topo, I was like studying this specific piece and trying to recreate it in Zbrush VS Blender, Zbrush won by…
That guy using ZB to do the helicoptor tutorial is great if you want to learn how to use zmodeller/remesher/ and polygroup workflow to do pretty cool stuff, super useful to know when you are wokring in ZB, it's essential workflow paradigm and applies to all kinds of ZB work> But imo you can just poly model the helicopter…