Hi, I have a character that I'd like to bake in Marmoset Toolbag 4 using multiple texture sets. Then I'd like to link them into a single texture project, so I can see all the parts of the character at the same time. This does not seem to work. In the bake project, I can't link all the texture sets to a single texture…
This is not currently supported. Only one texture set can be associated with a single texture project. In the future, we plan to investigate support for multiple texture sets/UDIMs. For now, the workaround would be to combine your texture sets into a single texture set and adjust the UVs to match. For instance, if you have…
correct me if i'm wrong... but, it sounds as though you're simply trying to apply multiple materials to the same mesh? if so, your model will require multiple material IDs, that if you're exporting the mesh as a whole, you'll need to assign to specific faces. each material ID will assign a different material and its set of…