After I failed having some manual level design experiments, I decided to create a procedural level generator. At the same time I made a complete list of 3d assets, currently not showcased in the video. If you have an idea on how this game / level design should be for this game, let me know! https://youtu.be/u-hQcO8nylY
Hi guys, I've started developing a game, to learn UE blueprints and realize a game idea at the same time. I've been doing this for a while now, and happy to start sharing my progress. Here's the whole playlist You can critique and post suggestions, all are welcome :)…