Can anyone suggest an artist or course to check out for modeling, rigging and animating a game character? I have a little experience with modeling in 3ds max and Zbrush already but I'm looking for something that goes over good topology for deformation when animating. I know it's a broad subject that takes a lot of…
plural sight is a good place with many overlapping courses from multiple authors for that sort of thing. It will be a handful of courses in a "learning path" or somethign like that to cover everything you want to learn. there is many more links in the wiki to tutorials