Cute character! I think it's crucial to consider the game camera when creating assets and to keep track how it looks in game (How does idea transfer? Readable?). With 2d concepts, I would convert them into a blockout early, to check and iterate. Here fishes seam much smaller than everything else - might disappear in game.…
First post, so apologies if I get something wrong. Basically, I've been working hard on this original videogame character for a while now. And nothing is sticking. In fact, it's been going on for so long I've built up this big happy family of consistent trial and error. None of these truly fit the bill for the cute…