Hi! I've been searching for a way to make tilable textures in GIMP. Is there some good way to do it? The particular issue I'm facing is variations in light on the edges when you offset an image like shown in the texturing tutorial https://www.twisted-strand.com/ut_tutorials/text_tut/index2.html In the tutorial, the…
You already found the way to go. The high pass filter is the tool of choice. The tutorial that you have linked uses the old plugin version of the high pass filter. But Blender 2.10 made this old plugin dysfunctional. So you have to use the new High Pass Filter now, which is not as comfortable to use, but should also do the…
Thank you! I think it completely solves it and perfectly works for GIMP. I followed the tutorial and it seems I had to just duplicate a layer and blur it to preserve the color as much as possible and then run high pass.