Hi, everyone! So, I posted my portfolio here about four months ago, and thanks to all the advice from the wonderful Polycount members set about improving it. Now I'm looking for a job as a junior 3D modeler (environment props), and I would really appreciate some more tips on what else I can tweak to make the portfolio more…
I'm not in the industry, but I believe your portfolio could benefit from some more complex models, at least some things to show you have a working understanding of subd modelling, baking, topology, etc. It would also benefit from presenting your models in a way that shows understanding of art fundamentals (design,…