Been really busy as of late between work and other projects but finally got back to this which has been a nice change. I did some Photoshop paint overs after rendering this out, to really dial in an idea and visualize what I want the scene to look like. This is currently where I am at. The power pipes on the right side of…
First test lighting in unreal 5 with Lumen ( although love the outcome overall, it is most certainly not game ready.) It is very taxing. and then here is GPU Lightmass, (a lot of pieces in the environment do not have their final lowpoly's added yet, so there is artifacting in a lot of areas. But mainly getting these locked…
Finally got some more time to keep adding to this and finish this up. After not looking at it for a while I realized it still needed some more detailing here and there. Also changed the main camera perspective for something with a little more exciting composition. Floor now has a more 'sci-fi' appeal as it curves into the…
Hey PC! This is my little 3D Blog / Progress thread on my current portfolio project I wanted to share with all of you. small pre-cursor: (Skip if you don't care about back stories / starting ideas for a project) I've been on a quest as of late to increase and refine my modelling skills, after a couple years ago of being…