Is there a function or script in 3dsmax that can be used as the 'transfer attributes' function from Maya to transfer details to a base mesh? This is particularly handy for Marvelous Designer when transferring details.
You should check out the recently added Retopology Tools, it's really nice. https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2022/ENU/3DSMax-Retopology/files/GUID-57B77A00-5300-47CB-99E1-22B9C536B060-html.html